Floris Weers

A simple scroll through all projects I've done so far.

LinkedIn
WeersProductions.com
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August 2020

Data science master

Start of Data Science, a track of the Computer Science master.

March 3, 2020

-

August 3, 2020

Apple: Software Engineer Intern

As part of the Siri team in Cambridge, United Kingdom, I got to work on really exciting stuff!

December 8, 2019

Bachelor's degree Technical Computer Science

I graduated my study Technical Computer Science with an average of 8.3 out of 10. I really enjoyed this study and the projects that were included.

October 10, 2019

-

October 19, 2019

This website

Made to get to know more about web development.

React
Typescript

August 2019

-

Now

SNiC website

National Computer Science Symposium website. People can login, favorite talks, enroll for talks and get all the information required for the congress itself.

PugJS

May 15, 2019

-

August 30, 2019

Automatic home video editing on music

Research on automatic analyzing, ranking and editing of both videos and photos in rhythm of the supplied music.

  • Generates an aftermovie within 5 minutes.
  • Tries to use the most stable, colorful and simple content while still editing in rhythm of the music.
  • Uses graph theory to estimate a best combination of videos and rhythm.
FFMPEG
Python
C++

March 2018

-

August 2018

Software Development Intern

Joined Jaunt's Research & Development team as a software engineering intern.

  • Developed software for new VR and AR technology
  • Worked as a member of Jaunt's R&D team focusing on volumetric capture technology
  • Worked alongside CTO & Founder Athur van Hoff
  • Solely developed a Unity SDK and presented it to the company
  • Demoed Jaunt's newest products for potential customers and investors
  • Worked for one of the leading AR andVR companies in Silicon Valley
C++
C#
Unity3D
Android
iOS
HoloLens
Magic Leap: AR glasses

Silicon Valley, California

October 2017

-

March 2019

Menu Manager for Unity

A library that takes control of menus, pages and popups in Unity.

Unity3D
C#

September 2017

-

February 2018

Teaching Assistant

Helping students with Java and associated math problems.

Java

August 2016

-

Now

CEO

Founded my own game-development company to release 'Rule Your School', a game for Steam.

C#
Unity3D
Blender

June 2016

-

August 2016

Junior developer

I wrote software that automatically generates test reports based on the selected machine component. Engineers will enter their test results and the measurements will be checked on correctness.

Visual Basic .net

Oldenzaal, Netherlands

May 2015

-

June 2015

Line Runner

Built a small game for Windows Phone and Android

Unity3D
C#

February 2015

-

May 2015

Pellet Adventure

A 2d platformer with physics, character customization and dozens of levels to play. Built for Windows Phone, Android tablets and Android phones.

Unity3D
C#

October 2014

-

December 2014

Chain Calculator

Built a smart calculator for Windows Phone and Windows Store.

Visual Basic .net

June 2010

Klokhuis gamemaker award

Using game maker studio from a Dutch tv programme, I made a lot of games. One of my final games created using this studio, won the big adventure game reward. After this I was very motivated to continue building games and started with Unity3D and GameMaker Studio.

September 23, 1998

My very first birthday!